**CRC Standard Mathematical Tables and Formula **-- Even when I was
eight years old, I had a fascination with this book. And even today,
I don't understand everything inside it. This book is a **must-have**
for anyone serious about recreational mathematics.

**The Master Crossword Puzzle Dictionary **by Herbert M. Baus --
For solving word puzzle, or as a thesaurus, this book is unmatched.

The 15 books of **Mathematical Recreations** by **Martin Gardner**
-- These were the inspiration for my degree in math, and for this site.
They are excellent reading material, and many are available in libraries.

Many different books by Clifford
Pickover, especially **Computers, Pattern, Chaos, and Beauty **....
**Mazes for the Mind** .... and **Computers and the Imagination**.
Check out his web site for a taste.

**Winning Ways** by Berlekamp,
Conway, and Guy. The definitive book for Game Theory. This
set of two books is hard to obtain and expensive, but you can order it
through your library.

**New Rules for Classic Games** by R. Wayne Schmittberger.
For a taste the variety of games described in this book, use
this link.

**Numerical Recipes in C**
by Press, Teukolsky, Vettering, and Flannery. A fantastic book packed
with programs for mathematical argorithms. The website contains the
entire book. This book showed me wavelets and the traveling salesman
problem.

**The Encyclopedia of Integer Sequences** by N J A Sloane and Simon
Plouffe. This book will answer any question of the type "what is
next in this sequence?" Example:

M5368 1, 102, 162, 274, 300, 412, 562, 592, 728, 1084,
1094, 1108, 1120, 1558, 1566, 1630, 1804, 1876, 2094, 2162, 2164, 2238,
2336, 2388, 2420, 2494, 2524, 2614.

n^64 + 1 is prime. Ref rgw. [1,2; A6316]

A list of number lists can be kinda dry, but it's a great
reference. To test a sequence, write to

superseeker@research.att.com
containing 1 line like

lookup 1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37

Start at the beginning, give lots of terms. Minus signs are OK. The
program will try VERY hard to find an

explanation.

**The Art of Computer Programming** by Donald
E. Knuth. A classic work, with revised editions in 1998.
Volume 2 has an excellent study on Prime Factorizations, among other things.